Mount And Blade 1.72 Serial Key
Mount & Blade: Warband is a standalone extension of the well-known and highly reputed production studio created by TaleWorlds. On the addition of the same work team.
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Mount Blade & is released in 2008 in the administrative title of combining action and RPG elements. The uniqueness of the work lies in the fact that we can directly take part in interesting skirmishes carried out in medieval realities. The creators decided to expand and improve many aspects of his work, adding to it a few key options, like the possibility of turning the fighting in the network. Many new features the company TaleWorlds introduced at the request of the fans gathered around the game.
Note: Demo in English.
- Mount Blade Warband FREE ( Serial Key Crack ) Download How to install: – Download, extract and run.exe file, (If your antivirus blocking file, pause it or disable it for some time.) – Choose destination folder. How to Use: Open destination folder and locate file notes.txt, open it and read step by step.
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Mount & Blade: Warband - The Parabellum v.1.2a | mod | 866.7 MB | 7/25/2017 | 54.9K | 1K |
Mount & Blade: Warband - Floris Mod Pack v.2.55 | mod | 1283.7 MB | 8/13/2017 | 30.4K | 414 |
Mount & Blade: Warband - v.1.100 - 1.168 | patch | 99.2 MB | 7/28/2015 | 158.7K | 384 |
Mount & Blade: Warband - 1776 American Revolution v.1.5 | mod | 455.7 MB | 4/19/2015 | 81.4K | 307 |
Mount & Blade: Warband - A Clash of Kings v.6.0 | mod | 2115.2 MB | 4/13/2018 | 155.4K | 259 |
Mount & Blade: Warband - Kingdom of Andria v.1.1 | mod | 475.7 MB | 6/21/2017 | 13.3K | 202 |
Mount & Blade: Warband - Anno Domini 1257 v.1.13 | mod | 1041.1 MB | 4/30/2016 | 134.4K | 194 |
Mount & Blade: Warband - Mount & Gladius v.1.0 | mod | 591.8 MB | 6/21/2018 | 21.6K | 192 |
Mount & Blade: Warband - The Last Days v.3.5 | mod | 259.2 MB | 12/4/2017 | 70.7K | 171 |
Mount & Blade: Warband - A World of Ice and Fire v.3.0 | mod | 2948 MB | 6/2/2018 | 18.4K | 170 |
Mount & Blade: Warband - Gekokujo v.3.1 | mod | 852.5 MB | 2/20/2017 | 25.5K | 169 |
Mount & Blade: Warband - Warsword Conquest v.1.2h | mod | 1177.3 MB | 2/20/2017 | 58.4K | 167 |
Mount & Blade: Warband - Romance of the Three Kingdoms v.2.76 | mod | 317.4 MB | 12/4/2017 | 23.6K | 164 |
Mount & Blade: Warband - Dawn of a new era v.4122016 | mod | 606.1 MB | 6/2/2019 | 1.2K | 146 |
Mount & Blade: Warband - Diplomacy 4.litdum v.0.3 | mod | 551.8 MB | 5/28/2017 | 9K | 141 |
Mount & Blade: Warband - Nova Aetas v.5.0 | mod | 1160.1 MB | 9/4/2017 | 18.5K | 132 |
Changelog for Patch 1.173 (added 18 January 2018):
- Stability improvements
- Anti-Cheat measures
Mount & Blade: Warband - Napoleonic Wars
Changelog for Patch 2.1 (added 18 January 2018):
- Napoleonic Wars has just received its largest update to date, bringing with it a host of bug fixes, game improvements, balance changes and a brand new faction: Rheinbund!
- Server admins and modders can access the latest files over on our Napoleonic Wars download page.
New Features
- Welcome message will be displayed when joining a server. The default message will display the id of the user.
- Commander battle now has musicians that play music and flag bearers.
- The server now logs when someone was teamwounded or their horse was teamwounded or teamkilled.
- A revive and respawn option was added for server admins.
- God mode was added. It makes you invincible and run faster.
- There is now a 2 second long restriction on how fast players can construct sapper props.
- A suicide button was added to the ESC menu.
- Added a a group fight mode.
- Added option to disable damage when player is to far away from squad in commander battle.
- Custom maps are now selectable in the admin panel. Server owners can choose how many maps people can vote on or amdins can select.
- The # of custom maps available is now 100 instead of 20!
- Admins can now limit how many people can play as artillery train.
- Admins can now limit line infantry from spreading in commander battles. They can only close in or spread back to the starting spacing.
- The server now logs when the map or round was changed.
- Artillery Guards were added. They have the same stats as a ranker, but only spawn with a bayonet, ammo, and sword.
- Added the ability for admins to have custom polls.
- Added a few new scene props like a pyramid and coconuts, palm trees, lilys and cattail.
- Added new usable sceneprops for spawning items/horses or cannons.
- For server owners added a lot more options: Custom buttons, custom chat, also custom usable scene props which server owners can make visible to clients.
- Added the ability for servers to define their own map names (in strings.txt) and it gets synced with players and admins.
- Added the ability to add custom flag names for your own conquest maps.
- Added teleporting door props for mappers to use.
- Added that server owners can add the CD Key Id's of their admins to their server console or server config file
Changelog for Hotfix 2.036 (1.173) (added 03 August 2018):
- Updates the Chinese localization of Viking Conquest
Changelog for Patch 2.044 (added 04 October 2018):
Viking Conquest
- exclude horses from courage calculations
- mayor test for bad quest party
- fix released prisoners returning to defeated factions
- reverse strength test for besieged, add consideration for player allies
- add consideration of player party strength to surrender decision
- initialize s49 in script_update_troop_political_notes
- change Hersir Guthrum to avoid confusion with story character of the same name
- correct math for bard's feast comment
- fix loss of extended shield taunts
- add restock for farmstead recruits
- fix leave/surrender bug
- remove Hardcore Budget option, which was doing nothing, and have easier center relations by options_camp, not easy_wage and easy_levelling
- fix logic of bad quest exception
- prevent banished lord from returning to player
- fix reset feast bug
- rewrite center conversion
- fix rebalance the work mini games
- add checks for no lord of town
- clean up notes list of factions
- consolidate center transfer functionality somewhat
- fix $players_kingdom that is somehow 0
- restore encounter recount after party joins
- report battle sizes with joined parties correctly
- add missing try_end to restore faction trigger
- correct Hubbi's name
- fix Christian ladies in Northumberland (new game)
- remove inconsistent religious considerations from script_troop_get_player_relation
- make target bandits never friendly
- fix item typos
- use correct recruit costs for player faction lord decisions
- exempt ports from releasing prisoners when inactive
- lords give locations of NPCs in their faction when at another faction center
- fix successful rebellion notifications
- properly set Caio to Pagan
- remove Ragnar's Seax as condition for continuing quest
- fix political quests and following logic in script_abort_quest
- replace bad dog_ruff sound
- correct pagan town note
- remove redundant title strings
Warband
- Added support for newer keys
- Fixed issue with server names for multiplayer workshop mods
- Edited game credits
Napoleonic Wars
- Fixed issue with beards in character creation
- Fixed issue with icons related to pistols and ammo
Changelog for 64-bit Update for Mac and Linux (added07 November 2018):
- Adds 64-bit version of Mount & Blade: Warband for macOS and Linux distributions to replace existing 32-bit version.
Changelog for Update 2.049 (added 15 April 2019)
Viking Conquest
- fix Odin cave logic and make it more informative
- balance Odin cave to player level, skills
- make Douar narrative less confusing
- clean up ghost parties
- complete allowing Marshal to demand prisoner releases
- fix slot_party_home_center failures: ports, refugees, change center faction, defeated faction trigger
- fix work dialogs
- prohibit player indictment by pretender
- reset last story battle when its state is somehow corrupted
- redo battle immersion to avoid sound overload and improve shield taunt
- fix AI by initializing $teams_last_fighting properly
- German localization added